It's a lovely morning in the village...

Started by martTM
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aniki

Yep, been looking forward to this one since it was first announced.

Beyond happy that they've not given it a more traditional title, too.

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cavalcade

What was it someone said on rllmuk "looks like a shit kids version of Splinter Cell with a goose in it" or something.

I mean, I'm so in on that description alone. Should be the official tag line.

I used to keep a lot of geese. They really are utter fucking twats.

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aniki

Been playing this, on and off, all morning between meetings when I should be doing work. It's brilliant.

The first section of the game is kind of spoiled for me by the fact that I've seen most of the objectives completed in one trailer or another – though it turns out there are also secret objectives, one of which I stumbled into, and it starts to get trickier once you're out of the garden.

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martTM

Part of my job involves checking the web pages for games that go up on our site. I had to check UGG the other day. I delegated (read: told) someone else to check the trailers, because I didn't want to spoil it for myself. :smile:

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Garwoofoo

Glad it’s good. Was a bit concerned it would turn out to be a bit of a one-joke novelty. Might have to grab this myself. Honk!

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Garwoofoo

Wasn't sure about this initially - the first couple of areas were pretty simple and it's not really that funny once you've stolen something and run away with it a couple of times - but the third area is much more challenging and I'm a bit stumped now - much better.

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feltmonkey

I got it as well. I haven't been able to play it yet, as my son insisted on watching The Wind In The Willows three times in a row, and then playing the game himself. He gave me the second controller and told me I'm player two. He's currently honking at an apple, which is floating in a lake, so the realism is unrivalled.

HONK/10

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martTM

I haven't played this as much as I wanted this weekend, but I've played it. Several genuine laugh out loud moments, though my favourite so far was

Spoiler - click to showwhen I hid a duck statue, stole its bow, dropped it near the lady who owned the garden and then pretended to be the statue. She dressed me up, stood back to admire her handiwork and then I honked in her face.

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feltmonkey

People have been complaining it's too short. I don't really understand the mindset. They must have rushed through figuring out (or more likely looking up) the solutions to each puzzle in order to get to the end as fast as possible. This is a game where you slow down and revel in the joy of being a goose. The people who finished it in three hours clearly didn't spend 15 minutes hiding in a patch of shrub, popping up and going "HONK" at a gardener, before disappearing back into the shrub, moving to a different location within said shrub, and repeating. The videos alone show how hilarious it looks when the head of the goose appears from a bush, or from behind a wheelbarrow, full of malevolence. One task involved chasing a child into a phonebox. I only had to do it once, but I did it a hundred times. And I liked that child.

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martTM

I get the argument about length but really, games like this are as much about what you put in as what you get out. It's a sandbox, after all.

Folk approaching like a game - that is to say, a thing with set tasks that you do immediately to make progress to a conclusion - were always going to be disappointed. Same with Sayonara Wild Hearts, you can finish it in less than an hour because each level lasts barely minutes and you can't die per se.

I've been playing it for two hours now, reached the dual gardens and am having fun. Part of that is taking pleasure in just terrorising the residents and messing with the things I can do, experimenting as I go. Looking at the To Do list almost feels like cheating, because I don't really want to know what it wants me to do… I want to figure it out. In that respect, it's going to last me a while yet.

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Ninchilla

I really want to play this, but I don't own a switch, and playing on PC doesn't much appeal; unfortunately there's no sign of any other releases… sad honk. :(

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aniki

playing on PC doesn't much appeal

If you've got a pad, it won't really make much difference. Not like it's got crazy graphical requirements or anything.

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aniki

The speed run record has been set at just under four minutes:

Spoilers, I guess? Doesn't really show any actual solutions.

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Ninchilla

playing on PC doesn't much appeal

If you've got a pad, it won't really make much difference. Not like it's got crazy graphical requirements or anything.

It's not so much the control scheme as the room; I'd much rather be on a sofa.

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feltmonkey

This continues to be absolutely hilarious, even after having completed all the to-do lists. I find everything that you do in the game funny. Last night I was helping a man play a ring-toss game. I would pick up a ring and helpfully hand it to him. Then I would wait by the target until he was about to throw it, and HONK! He would be put off and miss his throw. Then I would helpfully fetch another ring. I did this for about twenty minutes.

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luscan

People have been complaining it's too short. I don't really understand the mindset. They must have rushed through figuring out (or more likely looking up) the solutions to each puzzle in order to get to the end as fast as possible. This is a game where you slow down and revel in the joy of being a goose. The people who finished it in three hours clearly didn't spend 15 minutes hiding in a patch of shrub, popping up and going "HONK" at a gardener, before disappearing back into the shrub, moving to a different location within said shrub, and repeating. The videos alone show how hilarious it looks when the head of the goose appears from a bush, or from behind a wheelbarrow, full of malevolence. One task involved chasing a child into a phonebox. I only had to do it once, but I did it a hundred times. And I liked that child.

People mad at games that are short are just wild to me. Portal was short, Firewatch, Superhot, Abzu, Undertale, Gone Home, Gunpoint, Her Story and Telling Lies are all really short games and I'd not be especially willing to consign them to the pits.

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Alastor

I think most people have written Undertale off before they even played it because of how it looks and being annoyed about people not shutting up about it. :(

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Garwoofoo

People mad at games that are short are just wild to me. Portal was short, Firewatch, Superhot, Abzu, Undertale, Gone Home, Gunpoint, Her Story and Telling Lies are all really short games and I'd not be especially willing to consign them to the pits.

I haven't played all of those but Firewatch, Gone Home and Her Story all told a story, so the short length kind of made sense. Portal came as a bonus in a pack that most people bought for Half-Life 2 and Team Fortress. Untitled Goose Game is a game with four short levels, for eighteen quid.

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luscan

I haven't played all of those but Firewatch, Gone Home and Her Story all told a story, so the short length kind of made sense. Portal came as a bonus in a pack that most people bought for Half-Life 2 and Team Fortress. Untitled Goose Game is a game with four short levels, for eighteen quid.

Complaining that there are only four levels in UGG is remarkably similar to the reasoning that leads to Gone Home speedruns being a thing.

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Mr Party Hat

Not to derail the thread, but I haven't had another opportunity to post this and it's burning away at my northern soul.

£7.10 the other day. For a pint of 4% IPA. Seven quid.

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Prole

Not to derail the thread, but I haven't had another opportunity to post this and it's burning away at my northern soul.

£7.10 the other day. For a pint of 4% IPA. Seven quid.

Fuuuuck!

That would have to be a pretty awesome IPA.

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JDubYes

Not to derail the thread, but I haven't had another opportunity to post this and it's burning away at my northern soul.

£7.10 the other day. For a pint of 4% IPA. Seven quid.

Never go to (have a drink in) Scandinavia.

The best/worst I've seen there thus far is £11 for a Bulmers.

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feltmonkey

People mad at games that are short are just wild to me. Portal was short, Firewatch, Superhot, Abzu, Undertale, Gone Home, Gunpoint, Her Story and Telling Lies are all really short games and I'd not be especially willing to consign them to the pits.

I haven't played all of those but Firewatch, Gone Home and Her Story all told a story, so the short length kind of made sense. Portal came as a bonus in a pack that most people bought for Half-Life 2 and Team Fortress. Untitled Goose Game is a game with four short levels, for eighteen quid.

It's twice as long as you think it is.

Spoiler - click to showOnce you complete the first set of To-Do Lists, there's another set which involve combining things from different sections of the game to further irritate the people in the village. Incidentally, the people in the village all voted leave. You know they did. That goose is a hero.

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feltmonkey

Ilweran has now created quite a deep head-cannon surrounding this goose. She's dragged the goose statue from the lady's garden all the way back to the goose's home, has set up a nice "date" for them both with a radio and loads of the grounds keeper's carrots, is dressed up with a bow around the goose's neck, and is now bringing the goose statue a flower to impress her. It's quite odd.

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feltmonkey

My son has taken it up a notch. He stole the cash register from the stall, dragged it into a clearing in the woods, then dragged a bunch of other stuff into the clearing. He stood the goose next to the till and declared that he had set up a shop.

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Smellavision

Honk.

Bought this.

It’s thrown me already and I had to look at how to get the gardener to change his hat.

I hate it.

Honk.

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martTM

I genuinely laughed when Sony made a big deal about it hitting PS4 next week, then Microsoft just stepped on them ten minutes later by saying 'Yeah, but Game Pass'.