Trailers & Teasers

Started by aniki
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aniki

At the Game Awards last night there were trailers for a bunch of stuff that probably won't all have the weight to support their own thread, so here's a place for all of it – starting with the unexpected(?) Perfect Dark reboot.

There were also CGI-heavy teasers for the new Dragon Age

and Mass Effect

And probably only of interest to me is the first in-game footage of the new on-foot planetary exploration and FPS elements coming to Elite Dangerous when the Odyssey expansion lands next year:

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Mr Party Hat

Perfect Dark is an odd one. It's obviously exciting they're making a new one, but at this point it's nothing but a name. It's not like there's a solid gameplay foundation they can bring over from the N64 game, and no-one is holding their breath for a story continuation (what even was the story of Perfect Dark?).

It was great 20-odd years ago, but I'm intrigued to see where the new developers go with this, that isn't just 'could be any other FPS'.

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aniki

(what even was the story of Perfect Dark?)

Corporate conspiracy, blah blah, aliens, blah blah. This new one seems to be a bit more grounded, though, so I'm not expecting to see any missions rescuing aliens from Area 51 this time.

It was great 20-odd years ago, but I'm intrigued to see where the new developers go with this, that isn't just 'could be any other FPS'.

There's an interview with the development team – some MS-owned(?) startup called The Initiative – where they try to talk about making an FPS with more dynamic "spy combat", referencing bodycam/GoPro footage, but there's very little in the way of concrete details.

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Mr Party Hat

Ah I loved it at the time. It was Goldeneye with added bells and whistles.

If I'd owned a PC and played Half Life first, fair enough. But I hadn't, and it was great for couch multiplayer battles.

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martTM

Perfect Dark Zero happened. I vaguely remember it being….OK?

You remember wrong. Very, very wrong.

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Ninchilla

Perfect Dark Zero is a game that I keep as a reminder how bad it was.

The level design and signposting is so bad, they included an option to turn on a glowing line on the floor to show you where to go, which I relied on more than once. The last boss is a sword fight with an old man who shoots green fire on a floating island.

It was real bad.

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Garwoofoo

I remember having some fun with the multiplayer, at least. I mean it wasn’t great, but as a launch title I got more fun out of it than, say, Kameo.

The original is a complete classic, of course.

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cavalcade

Yes…. maybe I'm remembering multiplayer. I think I have a copy of it somewhere. Maybe we should have a Soc launch game retrospective for the 360 PS3 era….