I can't imagine that the first-person combat in Oblivion is going to be as good as Avowed's.
It's not.
I wonder how much time Bethesda have spent debating ripping out whatever combat engine they've built for Elder Scrolls 6 after Avowed came out and showed everybody how it's really done.
GamePass has been on really good form so far this year - on top of what you mentioned there's also been South of Midnight, Blue Prince, Atomfall and Eternal Strands; even the stuff I've bounced off has been interesting at least.
I can't believe they missed the opportunity to do the funniest thing and release new Horse Armour DLC for the remaster.
There was a pretty prominent shot in the reveal trailer of an armoured horse, which I assumed was a nod.
I liked Oblivion a lot (more so than Skyrim, I think) but I'm getting my fantasy nonsense fix from Avowed at the moment so can't see myself starting another one.
I can't imagine that the first-person combat in Oblivion is going to be as good as Avowed's.
I've got a few pages of notes, but a few of the rooms have now started requiring others to be present on the run, which means if I don't see them together it feels like a complete waste of time. Many, many more of my runs end with nothing accomplished than give me any sense of progression.
There's DLC out for Eternal Strands, which I didn't know was coming, so that's a pleasant surprise! Fired it up to have a quick look around last night, and spent more than two and a half hours just flinging myself around the new map. Really hope it did well enough to get a sequel.