Ebe71aac853092062596ff1844b992fc?s=156&d=identicon Alastor

User since | Last active | Started 7 topics | Posted 2225 times

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Posted in Your Games Completed of 2025

Ninja Gaiden Black 2
Fire Emblem: Path of Radiance
Baldur's Gate 3
Shadow Hearts
Atelier Sophie: the Alchemist of the Mysterious Book
Gunstar Heroes
Koudelka
The Punisher
Clair Obscur: Expedition 33
Final Fantasy VII (PS1)
Doom: The Dark Ages
Shadow Hearts 2
Xenoblade X
Goldeneye
Death Stranding 2
Resident Evil 2
Donkey Kong Bananza
Shadow Hearts: From the New World
Metal Gear Solid Delta
Dragon Quest 8: Journey of the Cursed King (3DS)
Hollow Knight
Trails 1st
Resident Evil 2 (PS1)
Resident Evil 3 (PS1)
Silent Hill f
Ninja Gaiden 4
Resident Evil 4 (Remake)
Shinobi
Sakura Wars 2
Metroid Zero Mission
Metroid Prime 4
Metroid Fusion
Super Metroid
Air Combat

Metroid Prime 3: Corruption
Wow, well, that was kind of disappointing towards the end. That last hour to ending really dragged the experience down for me, what a load of shit.

When you're on a planet, it does kind of feel like a new Metroid Prime, there's cool lore in each one, they're all varied at least and the moment to moment gameplay is not bad. But as a whole it really suffers from being so fragmented, who the fuck wants to return to the ship docking areas so much just to get an ice missile one one planet just to come back to the one you're on? Also as a result of the planets thing, each one is not quite expansive enough to feel like a miniature world by itself and so none of them are really that fulfilling in my opinion.

The new Hypermode mechanic is so braindead it actually makes all your upgrades and combat feel braindead, just activate the Phazon power and melt everything in your path….even bosses? Metroid Prime combat has never been some complex thing but this is probably the worst combat in the series? Amazingly, the final hour of the game puts you in this mode permanently, you practically can't die being that you're, you know, invincible and nothing in the final planet offers anything to make this interesting.

Overall, it felt like an average game most, the first few hours felt pretty good, like the Ridley moment was incredible, then that wet fart of finale just kind of made you realise that maybe this game really isn't all that after all and what you've been doing is not even close to what MP1 and 2 were.

If they remaster MP2 and MP3, I'm not buying 3, put it that way. I don't hate it like I do MP4, but it's still not worth buying imo.

Posted in PWB December

GUYS, if I've unlocked Phaaze in Metroid Prime 3 and need to explore the Valhalla can I finish this before NYD??????????

EDIT: yes lol

Posted in Metroid Prime 4

WUOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOHHHHHHHHHH :weary:

Posted in Metroid Prime 4

I don't remember any mansplaining, but Samus just going '…' at everything with the odd gesture does start to feel fucking weird in my opinion, I know we all hate Other M but Samus canonically can talk, if you're going to put her in that situation you might as well have her respond IMO. It sounds like they're talking about stuff like Myles saying 'Hey, did you know Missiles can destroy shelled enemies?' the knowledge gaining of such information I am pretty sure was the whole point of Samus having the Scan feature, but whatever, just really unecessary.

I'm not sure where a few hours takes you but I think obviously Fury Green cuts a nice first impression, and the Ice area is okay too if kinda' small, everyone loves Volt Forge too because the music is amazing but that was when I started to realise I was getting bored, but if you like that you'll probably have quite a bit of fun to go.

And depending on how long you spent in the Desert in between zones at that point can affect your opinion quite a bit, like if you just drove from Volt Forge to the Ice Belt it's like 'okay that was just a means to get from A to B on the Bike' (which does feel good to control at least) but if you do more than that you might be wondering how/why it even exists, the same way you said about the extra characters.

Posted in PWB December

This is going to be a modded playthrough I think, there's a big mod I've always wanted to try called New Threat that changes a lot but specifically the combat so each character has a unique quirk (Barret has something like if he gets hit in the back row his defense increases, if he gets hit in the front his attack) and Materia is similar to FF8 junction where the stat increases they already give are now actually rather significant. Is it going to be finely tuned and well balanced? Maybe not, but it does sound fun, not to mention all the extra content you can do, like bringing back a certain someone after a certain event that I won't mention because it's a big spoiler.

I'm glad you said that though Brian, I should try a speedrun of this sometime, I just see people attempting them on Twitch and the ETA is in the hours which is hard thing to get used to when you watch Resident Evil speedruns a fair amount like I do. Also not that it affects me since I'm not trying to beat a World Record but I can't imagine getting hours in and then realizing the run is a bust.