I might be wrong, like it could just be the other stuff I said like the Assault Rifle in Remake being much stronger now (Can zoom in for accuracy but less ammo in clip) but I've heard others say this too so I dunno'
I can't prove it but I am pretty sure the Halo Remake AI is worse than it was on Xbox Classic/MCC, I booted up the latter and in an open area I found the Elites were legitimately threatening, in the Remake they seemed to eat bullets quite a lot.
All the changes they made can be hit and miss for some people but the Halo AI is the defining feature of the original IMO, part and parcel of the 'combat sandbox'. That is still there, but like, it goes hand in hand with other changes like being able to just regenerate health and the new Assault Rifle being overpowered now that affect things subtly but quite a bit.
I guess that's why its a remake and not a remaster, not bad but definitely the worst version of Halo 1
EDIT - And I love Halo Infinite, absolute blast
Oh man I'd love to revisit those games actually, R&C too
Shinobi: Art of Vengeance
Azure Striker Gunvolt
Trails beyond the Horizon
We Love Katamari
Grand Theft Auto: Vice City
Resident Evil: Requiem
Resident Evil (1998)
Final Fantasy X
Space Marine
Pragmata
Final Fantasy VII
Streets of Rage 4
Onimusha Warlords
Muramasa Rebirth
Onimusha 2: Samurai's Destiny
Halo: Campaign Evolved
Grand Theft Auto: San Andreas - Maybe my feelings are clouded because I was getting restless/bored but If you play this like I just did, beelining through the story, I think this is actually at least a worse experience than Vice City. The PS2 GTAs don't exactly have the focused stories of the later titles but I at least was always looking forward to what would happen next, in this game I didn't care about anything in the parts outside Los Santos, bar maybe a few exceptions. There are better missions than Vice City here but also some that are real chores.
And the map is the most impressive yet…and also the most annoying to navigate, it's bigger than LC/VC and more complex, I had to check the main big map a ton to make sure I didn't take a curvy off road from my destination, and some later missions make you go on an absolute trek.
I just don't think these games were meant to be played like this, which doesn't excuse the way both VC and San Andreas punish you for not having engaged with the side stuff imo but it's something I just never encountered back in the day when I played these games for months. So yeah, what a shocker, this game was kind of a mess this time. Also it's way too long, I'm sure GTA4 will be even longer.
Actually looking forward to scaling things back a bit with Liberty City Stories now, which is a GTA game made for a handheld as opposed to me emulating San Andreas on one (It was also later made for the PS2 but lets not get bogged down in the details, I don't think I'm going to play that version anyway)
I don't know your history with Sonic games but I think it's janky as hell…but I still enjoy it, has playable Amy, who is my favourite Sonic character, as well as great Amy moments in general. I think Sonic Adventure 2 is a lot better though and less janky. (Still need to finish my last playthrough actually)