F60433f12a9c38826ca43202f7366da8?s=156&d=identicon Garwoofoo

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Posted in PWB August 2026 - Everything's still on fire

40fps modes are the future, I guess the only reason they're not more common is that you need a fancy-pants 120Hz TV to be able to use them. Control recently got updated to add a 40fps/all bells and whistles mode and it's a huge improvement over either of the previous options. Star Wars Outlaws was another one that used it to good effect.

Anyway I'm not really playing anything that I haven't spoken about already, mostly Final Fantasy XIV still. I'm in the post-Heavensward, pre-Stormblood stretch now, I really like these lengthy little interludes as it's where the game does a lot of its character building and it's really fun watching the building blocks of the next expansion falling into place.

I've also been playing a bit of Vampire Crawlers which turned out to have more legs that I expected - nearly done with it now though - and I'm starting to play around with XCOM 2 a bit. So plenty to keep me busy.

Want: I'm not even sure what's coming out in the back half of 2026, GTA6 is sucking all the air out of the room already. I'm not fussed about it at all but it will inevitably sell gazillions.

Posted in PWB July 2026 This is fine

Additional Play - XCOM 2. I absolutely loved the original XCOM (and it still stands up very well today) but have never found the time to delve into this, despite for some reason owning it on three different platforms (I swear it's been about six quid multiple times, and I am weak-willed and forgetful). cavalcade was raving about the Switch 2 version recently so I thought I'd compare them:

  • Running it on the Switch 2 is a massive improvement over the Switch 1, which felt like it was permanently on the verge of crashing - this runs exceptionally well in both handheld and docked modes. Resolution's a little low in docked mode but basically fine. Unfortunately there's apparently a long-standing unpatched bug that breaks a key Sniper ability, and there are still memory leak issues; it's a little hard to recommend on that basis but it's definitely a much better option than it used to be. If it gets patched it'll be the best console version by far.

  • The Xbox version looks nicer (higher resolution) and the Auto HDR feature (remember that?) does a great job with this game, but it's capped to 30fps so is nowhere near as nice to actually play as the Switch version. Loading times are very quick though. Subtitles are absurdly tiny. Allegedly this gets a bit crashy when stuff gets really busy in late game.

  • On the Steam Deck, this more-or-less runs at 40fps but Lossless Scaling easily gets it to 60 and it runs really nicely. Text in general is a bit too small although weirdly subtitles are nice and chunky.

Basically all three versions have their drawbacks and if there was ever a game in need of a proper next-gen remaster it's this one - it's an undisputed classic of the turn-based strategy genre but it's kind of been left in a dodgy place on console which is a shame.

I think I'll stick with Steam Deck for this one, the PC version is the only one that's relatively bug free and there are obviously mods and stuff you can't get on console. Now I just need to play several hundred hours of rock-hard strategy game, see you in a few months.

Posted in Your Games Completed of 2026

I think all of the Halo games are a bit variable though, aren't they? The back half of Halo 1 has too much Flood and is basically the first half in reverse. Halo 2 has the Arbiter levels. Halo 3 is mostly fine but has one level right at the end which might be the worst in the whole series. And so on.

It looks like they've basically given up making new Halo games now and are just going to churn out remakes, Halo 2 is already all but confirmed.

Posted in PWB July 2026 This is fine

so far I'm having just as much fun on this as I have on any other version of the game

This is the thing, though, isn't it? Halo is fun but all the games in the series are basically the same and this is the fourth console in a row they've re-released the first one, slightly prettier each time but now without multiplayer.

I guess remakes are a safe bet but it does feel like we're approaching critical mass with them these days,

Posted in The Switch 2 thread

I don't really know who it's aimed at. It's going to be way too easy for any existing Splatoon players, I'm not sure any of them will have the patience for endless tutorials and cutscenes. There's already a really good single-player Splatoon game out there (Splatoon 2's Octo Expansion) and Splatoon 3 has a great co-op mode. It just feels like a game no-one asked for and they may well be over-estimating the appeal of the series if they want to turn it into the next big Nintendo franchise outside of the existing multiplayer games.