Cf1c7bf09e13106bad5e8e610f6d7bdb?s=156&d=identicon cavalcade

User since | Last active | Started 17 topics | Posted 1454 times

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Posted in The PS5 and Xbox Series X/S thread

It's a baffling price point - I know people buy iPhones and Samsung Galaxys for big moniez but the justification for those is largely around it being the device you use most of the time for a majority of your comms needs. This is a games console. £700 for a marginal performance bump, no disk drive and no other benefits I can really see (beyond the "AI" based scaling stuff, which will surely become ubiquitous across all platforms via one of a myriad of methods).

I'd assume a price cut within 3 months.

Posted in PWB September 2024

If the game ends up in a Humble Bundle, then oh my, the key harvest is often plentiful.

Posted in Magic The Gathering

I've played MTG for years. Mainly Limited (draft) which I think is the best version of the game as it's an entirely level playing field. I have, at times played Vintage, Standard and Pauper. Cube is also a good way of playing (curated card selection used for a draft). My son has a could of cubes which are good, and I have a friend with a fun redacted cube where he's manually inked out some cards to change their text (and flavour text) to make the cards do crazy stuff. If you win his cube you get a hand redacted card for posterity, and I am the very proud owner of a Ben Inspector (a rude version of a Thraben Inspector).

I don't go in for the multiplayer (above 2 player) versions that much. Competitive EDH I will play, but fucking about with durdley low power Commander decks is a horrendous waste of time. MTG is about outthinking your opponent, looking into their eyes and then fucking up their day with a masterful bluff.

I don't mind Arena, but I prefer playing for real in paper. Bloomburrow is a decent set, but I like ones with a bit more flexibility and ability to splash. I have to say though, they have done really well recently with set designs. Gone are the days from the early 2010s where each set was a massive lottery and often had totally broken balancing. And wow, the late 90s and early 00s was a wild time.

I'd recommend LSV/Paul Cheon as probably the best MTG content creators (they have the gift of explaining their thought processes as they go). It's a great game though - the best card game ever made. And while people moan about mana flood or screw determining games, the art of building decks to avoid that and the slight implicit variability means that newer players can occasionally beat experienced ones. Which is great for the game.