Cf1c7bf09e13106bad5e8e610f6d7bdb?s=156&d=identicon cavalcade

User since | Last active | Started 23 topics | Posted 1594 times

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Posted in Steam Machine / GabeCube

It's just the video memory which allows the graphics card to store and quickly access graphical data like textures and frame buffers, which improves performance and visual quality. If you're running in native 4k, naturally the requirement for more VRAM goes up, as it does if you pile on more advanced visual features. Once the VRAM is full, many games will suffer performance problems, like stuttering or texture pop in etc. Modern upscaling technologies like FSR and DLSS allow you to have a "4K image" but without some of these penalties and framegen can insert fake frames to boost performance (at a cost in lag/responsiveness). Assuming the GabeCube is around a mobile 4060 in power, I think it'll be capable enough in most games at 1080p native, medium detail, and then using framegen/upscaling you might be able to push it further.

There aren't many modern titles that are backbreaking for a GPU, and those that are, are normally poorly optimised. Avowed is a good example, it probably wouldn't run that well on a GabeCube. I think people's main concern will be about the flood of upcoming UE5 games, that, to date, have followed Avowed in running pretty shockingly on midrange hardware.

Posted in Steam Machine / GabeCube

It's largely the fault of Digital Foundry, who claim that using 8Gb of VRAM is only one stage removed from murdering baby seals.

Posted in PWB November edition

If you have Amazon Prime (I know, I know, they basically fund genocide, but at this stage it's hard to find a corporation that isn't complicit in some atrocity) you can play Kingdom Come 2, Indiana Jones and a few other marque titles via Luna.

Started Halo on PS5!!!!11!!!

Well, itshappening.gif

Thoughts? I think Halo 2 and the multiplayer component would probably be more interesting, and we've had the MCC. But first time a Halo is on a Sony console. Sign of MS's long term strategy to abandon hardware and just focus on software delivery and Gamepass, perhaps.

Posted in PWB October 2025

Play
Inspired by someone other than Garwoofoo, I played some WoW. It was so incredibly ahead of its time wasn't it? Just the interconnectivity of it all, without a thousand loading screens. And the visuals, they're sort of timeless - cartoony in a way that lets your eyes fill in the details. And the crack-like loop of gaining XP to level, like slipping back into a warm bath. Ah…. memories….

I will have to delete it.