F2da1fde4198a198a7bf28a0bb9e4924?s=156&d=identicon Ninchilla

User since | Last active | Started 21 topics | Posted 2639 times

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Posted in World of Final Warcraft Scrolls of the Rings

About 2 hours in, still on Teldrassil, still killing nightsabers. Were drop rates always this bad!? It's been 25 years since I ran through this in old WoW, but I'm amazed how many of the random NPCs about the place I still remember.

Also: camping is a thing now??

Posted in World of Final Warcraft Scrolls of the Rings

UGH, fine, installed. Have rolled up a Night Elf Rogue, in honour of my first-ever WoW character. Killing boars and nightsabers like it's 2005. Don't know how long I'll stick around, but I guess we'll see how it goes.

Posted in +1 Thread of Tabletop Roleplaying

Agreed - though it's a little intimidating because I've never run something so sandbox-y before*, or a single-location campaign (even one as intricate and well-drawn as Arkand). I think I need to get a group together and just start on it, filling out the bits they want to engage with as we go.

*that I didn't just homebrew from the ground up, anyway!

Posted in +1 Thread of Tabletop Roleplaying

We were a player down for my Sunday D&D game this week, so I volunteered to run Dragonbane's first Tournament adventure, The Sinking Tower - and ended up with my first ever TPK.

It was only a 3-player group, which didn't help with survivability, but things started badly for them when the Mage died from a severe case of telekinetically-hurled bookshelf in the second room. Then the Fighter went and got herself launched out of the tower by a trap, leaving the Knight to fend for himself against a room full of plate-armoured skeletons for 3 rounds as she dashed back up the stairs.

It was a valiant stand - including the Fighter rallying herself at zero HP and the Knight getting a Dragon on a Death roll - but alas, it wasn't to be. The Fighter was the last to go, rolling a Demon on a Death roll with 2 failures already banked. They'd beaten all but 2 of the skeletons, too; a couple of better rolls and they'd have been through it, and met a backup character to get the Mage player back in the action.

Still, everyone had fun, so I'm not too worried about it. I do want to give it a go as an actual campaign again, though, so I'll have to try and find a gap in my schedule for that at some point.