I wasn’t going to replay the tank control games, but I’m getting tempted now. I’ve already taken one unplanned detour…
Picross S+
Holedown
Luck Be a Landlord
Armored Core 6: Fires of Rubicon
Azure Striker Gunvolt
Ball x Pit
Resident Evil
Resident Evil 4
After I’d finished REmake, I stuck MHWilds on, as I’d thought I was done with it (until the expansion), but the final Title Update brought with it a new Greatsword, and seeing as I’d made all the others, it felt churlish not to go back and make the newest and prettiest one. Weirdly though, I found I tried to control my Hunter like a Resident Evil character, and that gave me an idea..
For context, I’d tried to play RE4 twice before, and I’m not sure I’d ever made it to the castle. Not because I was stuck, I just… stopped playing. The first time was on the PS2, and I liked it, it just didn’t quite click. The second time was years later, and I couldn’t get on with it after years of getting used to how third person game controls had evolved in its wake.
So yes, basically I finally played anf finished one of the most beloved and critically-lauded games of all-time because of muscle memory.
I get it now, too. It’s dated in several noticeable but inconsequential ways, and is so, so brown at times. It’s also brilliant. Just excellent. As much as it’s a shame it’s taken me so long to get it, I’m also sort of happy that I really got to do the ‘playing it again for the first time’ that people always talk about.
If I had to criticise it… it’s maybe a tiny bit too long? I’d nearly had enough by the end, and then the final hour or so was so much fun again that I stopped minding. I took my time, and my time was just over 20 hours, which isn’t really that long for most games, but is for a Resident Evil game. Replays can and will fly by though, I’m sure.
So then. One of my favourite games ever made. Finally.