RPG almost-October

Started by Brian Bloodaxe
966182e60aa0abcaddf8136a2fb72f79?s=156&d=identicon

Brian Bloodaxe

Read
Delta Green - This has really impressed me. It modernises both the setting and system of Call of Cthulhu. It manages to give a character generation method which doesn't get bogged down in numbers and points but still lets characters feel unique. The Sanity mechanic covers both freaking out during your current adventure and losing your grip on reality over a campaign. It even has rules for burst fire and grenades which are effective and fun but not more complicated or time consuming. The setting is loose enough to accommodate a vide variety of horror and the DG agents set-up allows players to play whoever they like and helps get every game off the ground fast. I am impressed.

Play
Delta Green - I played a two session game over the last couple weeks, hence why I was reading the book. The game was great.

Looks like I'll be playing in a Sentinels game soon and an SF horror thing.

GM
Having a great time with 13th Age. The group are currently trying to return to the Dragon Empire through MrKrGr the Land of Crocodiles.

I finished my Troika game. Struggling a bit to get the next thing off the ground.

My 5 year run of GMing for my daughter and her friends has sadly come to an end. We managed to play something like 120 sessions across 9 different games though. Not bad.