966182e60aa0abcaddf8136a2fb72f79?s=156&d=identicon Brian Bloodaxe

User since | Last active | Started 88 topics | Posted 2062 times

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Posted in PWB May 2025

I just bought Lost Odyssey in the recent sale. I never did finish it, I'm thinking I'll play it when I finish ME3.

Posted in RPG May/June 25

We ended up with my work colleague Morgan running for the three younger teens and I helped one of the older teens run for his two friends. The goal is to get twenty kids running for each other.

Posted in RPG May/June 25

I definitely missed anything about the Rapscallion Kickstarter.

D&D club went well. Only six kids showed up but all had fun.

Started RPG May/June 25

Read
Coriolis The Great Dark - really excited to run this when the Kickstarter delivers. It's such a bleak, oppressive setting but the fact it's in space and all the other people in the setting are so few and so far away, there's still plenty of agency for players in where they go, what risks they take, who they choose to work with. There are so many ways the bigger picture could go too.

Mutant Mechatron - Another Free League game, this one about a construction facility run by robots. Then human overseers told the robots to keep constructing and then left, never to return. So the robots kept building. Now decades have passed and the facility is falling apart, as are the robots who live there. The computer who runs everything, NODOS, has tasked the PCs with investigating robots in the facility which have apparently gained sentience. This is complicated by the fact that the PCs have recently gained sentience too and if they don't follow orders other robots might notice.

It's great, I can see dozens of things I want to do with it, including ways to integrate it with the other Mutant games. Character generation is a lot of fun too, players choose a head type, body type and locomotion type. You can get cards with the different components and put them together to see a picture of your bot. Also players can rebuild their robots as the game progresses, which is fun.

Play
Nope. I might be playing The Parthenogenesis of Hungry Hollow soon though.

Run
My ongoing Reach of the Roach God/Whitehack game continues to surprise me. The sea had gone, leaving the players unsure how they were going to get to Spider Mountain Temple. They hoped that fixing the nearby volcano would help but no, they were different problems. So they figure, they've got time and resources, let's do a massive ritual and call the sea back. So they do just that and summon the sea back from the underdark/hell. I was expecting them to find the sea sometime in the second half of the campaign. I have them a giant starfish to fight as a reward.

Later this afternoon I'm running a the first session of a D&D club for between 10 and 20 teenagers. I'll let you know how that goes!