RPG(s) Autumn

Started by Brian Bloodaxe
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Brian Bloodaxe

Read
The Merry Mushmen adventures! These are gorgeous little fantasy adventures published by a French friend of mine. They are absolutely amazing. Drought Dragon Desolation and The Horrendous hounds of Hendenburgh are two of the best hex-crawls I have read. Or there is They Are Making Hostage Sausage at the Dragonmeat Processing Plant! which somehow manages to live up to it's name. I think they would work really well in DragonBane too.

Speaking of DragonBane, I've been reading Arkand and am really impressed. It's a city book but there are three campaign threads running through the whole thing so I think just letting your players spend time there will lead to all sorts of shenanigans.

Play
Er, nope. How about:

Publish!
We fulfilled our little kickstarter! Embers of Humanity is now out. It feels pretty great to have actually made a thing.

GM
Still running Reach of the Roach God but we are like two sessions from the end! And one of those is tomorrow night!

(Submit) I am currently writing an application to Tuesday Night Games for their grant for Mothership adventure writers. I was planning to write one anyway, I figured I might as well use this as a push to get started.

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Ninchilla

Publish!
We fulfilled our little kickstarter! Embers of Humanity is now out. It feels pretty great to have actually made a thing.

Congrats!

Read
Modiphius have had a big warehouse clearance sale on Dune: Adventures in the Imperium (among other things), where I picked up £275 worth of stuff for £40 (plus shipping), so I've been reading that. I like the universe, and it's got an interesting mix of personal (Agent) gameplay with House-level (Architect) shenanigans, though combat - specifically duelling - is a bit of a confusing slog. I think I can steal enough bits of Dishonored 2D20 to make it work for me, though.

I'll need to re-familiarise myself with Alien in the next month or so, since I've been volunteered to run a one-shot around Hallowe'en. Most of the group have already played Hope's Last Day, and the other adventures I have are mostly too long to fit in a single session, but there was a one-shot stretch goal as part of the Evolved Edition Kickstarter, so I'll look into that. Alternatively, I could try to write something, but I'm not sure I'll have the time.

Play
I'm getting real fed up of Princes of the Apocalypse. It's a great group, but the module is a complete slog, and I'm not really enjoying it at all. We did just finally scrape our way to level 6, so hopefully it'll be a bit less of a meat grinder from here…

GM
The One Ring: The Company are heading south, finally responding to an invitation they received some time ago to meet a nice Wizard at Isengard - though they're planning to stop off at a remote Dwarf-hall and a cursed forest on the way, because of course they are. It'll give me an opportunity to drop more temptations to explore Moria, though, and maybe even trigger another Bout of Madness for at least one character!

My occasional Vaesen group continue to almost immediately identify the correct suspect in every Mystery. I'm going to have to start accelerating the countdowns in order to make things more difficult.

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Brian Bloodaxe

For Alien, take a look at the Mothership scenario The Haunting of Ypsilon 14. It's an excellent one-shot where an invisible monster picks off the crew of a space station one by one. It comes with an app which lets the players actually interact with the station's security systems and you could swap the invisible alien for a predator.