This is…. an interesting one. In a way this does perhaps feel a bit like a closing of an era of this-type-of-game. It's beautiful, all very slick, and all very videogame. But it is essentially very much like every other game like this. The game systems, the movement, the characters, the way the story is relayed… it's not markedly different to an Assassin's Creed to be honest. We're screaming headlong into the law of diminishing returns. Does it look better than HZD1? Yes. But not much. Better than AC Odyssey? I guess. Ish?
In terms of some general stuff, the 60fps vs 30fps choice is actually quite a complex one. The 30fps mode looks markedly better in 4k. 60fps is significantly more playable, but quite…. fuzzy? To the point where I even swapped backwards and forwards a few times (until I settled on 60fps because I'm not a psycho). But this does bleed into a little bit of a problem - so dense are the visuals it does inhibit gameplay a bit. The screen is so dense with icons, high resolution textures, smoke, post-processing and particles that picking out jump points or even enemies ends up relying on game systems to actually physically highlight them for you. The native 4k does actually help here, so dropping to the Favour Performance mode grants a benefit in frames, but not so much in terms of picking stuff out of the busy environments.
This is an area Last of Us 2 does a lot better - it looks similarly pretty but very carefully pairs what you're doing (shooting, navigating, looking) to the type of environment you're in. HZD2 just shits graphics on the screen for jollies. Which can look great, but is also quite fatiguing. But, so far, it does look great. Like the sort of thing if you'd shown your 8 year old self that videogames would look like in the future they simply wouldn't have believed you.
The plot is pretty shit. I mean, HZD1 gradually lost its way in a bizarre, increasingly weird fascination on taking what could've been a fairly solid Waterworldy post-apocalypse take into…. I don't even know what. Peak videogame overwritten science fiction bollocks? HZD2 clearly has to lean even more into this - and even about an hour in it's a bit irritating. It's a bit of a shame - I suppose in 10s of hours of videogames you have to explain why there are robot dinosaurs, but I'm not sure it's really going to be something you can ever explain in a satisfactory way. Not without better writers.
And the final thing is actually thanks to Eurogamer's (fair) review - once you notice how often Aloy sighs and points things out it becomes teeth-gratingly annoying. The pointing shit out thing is very videogame, but the voice acting is straight up weird. Aloy sounds so totally done with everyone's shit it lends the entire game a sort of air of piloting a reluctant toddler round a supermarket.
But it's good. Fine. I feel like God of War, Ghost of Tsushima, Last of Us 2 and even Uncharted 4 remastered might be better versions of what's on offer. But it's still a great example of the scope, vision and sheer eye-bleeding beauty of modern videogames.