It feels like it should, but it depends how lucky you are with the enforcers; in, grab and out, then the APC is just downstairs, rather than having to run through that bloody crowd at the TV.
A distraction would be helpful.
But I've not tried it yet, and I'm unlikely to get to it tonight, so I'm sure you'll have beaten that time before I get a chance to try out.
4 days to Elusive Target #3, and I don't think I've spent anything like enough time on the Isle of Sgàil to be prepared. Still, as long as I can switch out of speedrun mode and exercise some restraint and caution, I should be okay.
Blurred scope fix is good, but I don't see anything on psychic guards while sniping… still no black suit.
Season pass content! Even if it is mostly stuff I'm unlikely to use, the suit looks cool (just need more cold locations so there's an excuse to use it, or the Winter Suit). No screens of the event gear, though? Guess we'll see it soon enough.
I've just done SASO on Colorado, on my second finished attempt.
Bodies discovered on the first run - I forgot those broke it, since the time trial stuff doesn't tend to have much collateral - but that one went pretty smoothly. Even discovered a few shortcuts that I'd not known about before!
Does his start point/route vary based on where you start? Sometimes he sent to head straight for the test range, other times he seems to just meander about, going nowhere in particular.
I think his route is also very dependent on who else is still alive when he reaches various checkpoints. He can end up at the car assault, but I've only seen it happen once or twice (except when I'm disguised as the Point Man).
I guess I’d better play Hokkaido then. Guess there’s no reason why I can’t, even if I haven’t played any other Legacy levels apart from Paris and Sapienza?
Spent most of lunchtime trying to cut Colorado down, but a combination of my dreadful aim1 and not noticing that I'd set the difficulty to Master prevented me from making any real progress. I think that I can scrape to just under four minutes with this route, but getting any shorted will be difficult thanks to Rose's awful schedule.
1The PS4 pad is pretty bad for this, though. I can't get the sensitivity to the sweet spot where I can reliably line up shots, thanks to the massive deadzones and poor acceleration curves.
I just wanted to give Colorado an efficiency run before moving to a totally new place - although I have actually spent an hour or so bumbling round Hokkaido. (As usual, it ended in a hail of bullets after I got spotted loitering somewhere I should have been.)
Shit, just deleted most of Ninchilla’s post above by accidentally editing it instead of quoting it. Sorry.
Had a quick go of the Snow Festival last night. Nice little self-contained challenge, much more fun than Holiday Hoarders and I unlocked the suit with little difficulty. A few levels of Hokkaido mastery are probably required if you want to do all the challenges, though, as a few of them seem to require smuggled-in items.
I think that’s dependent on Hokkaido mastery, so if you haven’t got that location unlocked in the main game, you won’t have it for this. You could possibly try some of the Feats that are available in the Snow Festival in order to raise your XP but playing the main level is going to be quicker.
Dozens of attempts abandoned over that one f—king shot of the hay bale, but I got there in the end.
Sean Rose continues to be the bane of this route, though it generally feels like there's a lot of "dead air", waiting for targets rather than actively hunting them.
I always feel a bit… clumsy? on Colorado. I can't ever find that thing where you feel like an awesome assassin, even when I did manage SASO; you're always just two steps from Compromised.
The whole thing's just so tight on security, and there are so many people looking in so many directions that any action you take is liable to get you spotted.
Anyway, I'm happy with that, even though I've already identified a couple of ways to maybe speed things up. I need to get on with Hokkaido at some point, so that I can eventually play some of the actual Hitman 2 levels.
SASO on Hokkaido, 8:30. Yamazaki is the time sink, though I've got an idea of how to maybe speed up her demise. No idea if it'll still count as Silent Assassin, though. Poison can be a bit funny.
Spoiler - click to showThere's a drainpipe in the garden that takes you into the doctors' quarters, where you can pick up a brain chip interface thingie; sneak through the morgue, optionally taking out the guard and the cameras in the security room; zap the brain guy and hide near the room with the replacement heart until the guards leave, so you can duck in before the door closes behind them; take out brain guy and squish the heart.
Yeah, I'm still only 14 or something on Isle of Sgàil. I think after the first couple of runs, they sort of expect you to just check the menu and go after challenges.
As you get to know the level, look for Mission Stories or Challenges you can chain together - most Mission Stories complete (and therefore award XP) for the setup, not the kill, so you can do more than one in a single run.
I think the worst return on investment for XP has to be escalations; you get fuck all for the first four runs, then maybe 4k for the last one - which you could have gotten for just knocking people out with a fish, or something.
Some of the bonus missions are really good. I like Landslide better than The Icon for Sapienza, and A House Built on Sand in Marrakesh is cool. The Patient Zero mini-campaign is good, too, though the last mission (in Hokkaido) is maybe the hardest thing in the game; I've never managed to complete it even once.
I spent long enough following her about that I was able to narrow down where it might be (though the lighting in the target image, of all things, helped too).
Played Hokkaido "properly" for the first time last night. It's surprising how much the game is changed by not being able to take any items in. Managed to identify (but not carry out) a couple of opportunities for the first target, and didn't really get close to the second. Really atmospheric level though and again I'm impressed by how every single location in this game manages to feel so different. It's quite the achievement.