JANUARY
Crime O'Clock
FEBRUARY
RoboCop: Rogue City
Rogue Legacy 2
Chants of Sennar
MARCH
Ender Lilies: Knights of the Quietus
Mortal Kombat 1
AEW Fight Forever
APRIL
Paper Mario: The Thousand-Year Door
MAY
Animal Well
Lorelei and the Laser Eyes
Paper Mario: The Thousand-Year Door (again)
JUNE
Cat Quest 2
PAN-PAN: A Tiny Big Adventure
The Case of the Golden Idol
Untitled Goose Game
JULY
The Case of the Golden Idol (the two DLC bits)
Dredge
Hades (first escape, but binned shortly after)
Pepper Grinder
Flock
Botany Manor
AUGUST
Thank Goodness You're Here!
Enter the Gungeon
SEPTEMBER
Darkest Dungeon II
OCTOBER
Banjo-Kazooie
Arranger: A Role-Puzzling Adventure
The Rocky Horror Show Video Game
NOVEMBER
Vampire Survivors: Ode to Castlevania
Mario & Luigi: Brothership
DECEMBER
Castlevania: Circle of the Moon
Monument Valley 3
Legacy of Kain: Soul Reaver - Just in under the 2024 wire, I doubt I'll finish anything else this year. I previously had a high opinion of this series and, playing this remastered version, I think I still do… but it's such a weird game. On the surface, it's like most of the other 3D platform action/adventures of its time like Tomb Raider and Shadow Man. But I can't think of any other game like this where there's so much to do, and yet absolutely no reason to do it?
The game never guides you in any way to collect any of the power glyphs and you don't need any of them to finish the game, but they're all there along with the connected eldritch enhancements and the ability to imbue the reaver with fire. You could easily just follow the (very limited) prompts that lead you through the story, and not even see several large and completely separate areas that have no other purpose but to house these power-ups you don't need. There are also zero prompts to find the health enhancers, which are all hidden well enough to be completely overlooked, rather than getting the 'Okay, I see that, I'll come back later' treatment. I only remembered they were there because the remaster has an otherwise totally useless map that lists what's in each area.
Combine this with the absolutely terrible ending (which has full-on Banjo Kazooie Stop-N-Swap future game vibes) AND the bonus content of the remaster showing whole areas that were left out of the original version, and it's clear what we ended up with is half the game it should have been. Does that make it bad? No, I enjoyed playing it again. But hindsight is 20/20 I guess… won't be moving onto the second game straight away, I need a palette cleanser first.