Gar don't open until you've finished the Bloody Baron questline.
Spoiler - click to showI definitely want to finish that one differently – in my original game he ends up swinging from a tree. Although I can't remember any of the choices I made to affect that. I assume there's a happier ending in there somewhere… although this being The Witcher, maybe not.
I can't remember what I did on that one, either, but I got a very different outcome.
Spoiler - click to show The baron and his daughter reconciled(ish), I freed the wife from the witches (though she remained a bit of a husk of a woman), and the baron took her away for a quiet life.
One thing I am avoiding this time is Gwent. Loved it first time around (Gar you should definitely get involved) but I don't want to get bogged down in card collecting this time. Anyone remember if there are any major story beats I'll miss, without a Gwent deck?
Don't believe there's much (any?) plot related to gwent, but I'll be playing the hell out of it again, because A. gwent is amazing, and B. a bug on my last game means I'm forever one card short of the trophy. 😭
EDIT:
i wonder if it's possible to have a world as rich and detailed as the one in Witcher 3, with quests as nuanced, without having a fixed central character?
I mean, the closest I can think of would be something like Dragon Age Origins, which has a relatively wide reach in terms of who you can be, even if the world isn't as technically well-realised as Wild Hunt's. The character maybe doesn't need to be as clearly-defined as Geralt, but I think there has to be some kind of structure to hang personality options on.
Something like Skyrim, while wide-ranging, is ultimately very shallow, and I never felt like I was existing in, or influencing that world as a character, as much as merely projecting my own murderous, kleptomaniacal tendencies into it.