I played some Forza 6 - am I going mad or is nobody really calling them out for basically having released the same game 6 times? Not in a "ho ho, that Gears game is a bit like the last one" way, but genuinely the same fucking game. Same structure, UI, look, feel etc. Just a balooning of install size to 150Gb. It's still chock full of English wankers (even though you're supposedly in Japan) and even Japan isn't that interesting. Tokyo by day feels more like Maidstone. The streets are deserted, so it really is like a post-apocalyptic Kent. The cars drive OK, but there's no boost button, so what's the point? So dull. Jeez.
Back to CrossWorlds it is….
A low point for me was on an early "Welcome to Japan" mission thing where the guide says "and this is the world-famous Shibuya Scramble" and my reaction was "what, where?" and it turned out to just be a bit of road I drove over in the blink of an eye at 85mph. The whole of Tokyo looks the same, and some nice scenery outside the city can't save it.
I have a strange relationship with the Forza Horizon games anyway. I've always disliked the festival conceit, the bland, tediously-upbeat characters, and the odd, frictionless, consequence-free world. I like the driving model, the variety of things to do, and the spectacle of the set-piece races, and I do find the collectathon aspect compelling. This one has gone far too frictionless, though. You can drive through any and every tree. Not only does your car suffer no ill-effects, but nobody tells you to stop fucking doing that you prick. In fact the game rewards you for razing whole forests, dishing out combos as if you were doing amazing stunts rather than murdering wildlife.
The difficulty settings are so granular that you can adjust it so that every race results in a close victory for yourself, so you do that, and then every race is the same. If you put it up a few notches so you're not winning every time then you never win any races, as there is no variety in how the races play out, how the AI behaves, or how fast the cars are. Personally I have played enough of these games that my skill level is what it is and what it always will be. I'm not going to improve by playing the tougher difficulty, I'm just going to finish third every time. Every single time. It's extremely weird.
Finally, you should be able to kill the DJs. I don't think this point needs explaining.
It's probably the best stultifyingly boring and banal game ever made.