PWB July 2026 This is fine

Started by Brian Bloodaxe
966182e60aa0abcaddf8136a2fb72f79?s=156&d=identicon

Brian Bloodaxe

Play
Legends of Heroes: Trails in the Sky. I was trying to finish this before heading to France for three weeks but the final boss killed me and I didn't have time to try again. That aside, I really enjoyed the game. I love the tour the whole nation of Liberl premise and the very low-key local plots along the way. There's a good recurring cast and it all ties into a solid climax in the final area.

Want
I'm excited to get my RP Nova. I expect the first thing I'll be doing with it is playing Trails in the Sky SC. Hmm, unless there's an option to carry my save over if I stay on PC…

Bin
Sonic Mania. I literally found this cart in a Costa. I don't know why I tried it, I don't like Sonic games.

F2da1fde4198a198a7bf28a0bb9e4924?s=156&d=identicon

Ninchilla

Play
I can't stop playing Overwatch. I'm starting to branch out a bit from my old favourites, and have discovered I'm actually pretty good with some of the characters that were added during my OW2 drop-off.

I need to get back and finish the campaign in 007 First Light, but I've been holding off on it while Sarah catches up. I've done some of the TacSim stuff in the meantime, but it's not really clicked with me; the initial spread of options aren't very open-ended, and are both combat-heavy and quite punishing, forcing a full restart every time you fail, which can get frustrating after a while. You can do it dressed as a skeleton, however, which is amusing.

Want
The wishlist is long, but there's nothing massively exciting on it. The thing I'm looking forward to most is probably Aliens: Fireteam Elite 2, because we had a blast with the first one in co-op. Adding the fourth marine also means we won't have to rotate squad members so much, so that's good.

Bin
I'm aware that I'm probably one of maybe seven people on Earth in this group, but I'm already fed up with GTAVI. R* do excellent world design - nobody else has ever really had places that feel as well-designed and organic as theirs do - but then fill them with just the most abominable, adolescent shit. Outside of brief excursions into the early days of Online, I found V completely reprehensible, and am not looking forward to having to hear about this one for the next decade.

5599f06e028e515664973070f24c5119?s=156&d=identicon

Mr Party Hat

Play
All PC handheld, all the time. I need an annoyingly cute nickname for the Legion; I feel like half of the Steam Deck's appeal is that you can call it Decky. Let's go with Lenny.

I've set up a whole load of crap on Lenny (no that's awful, I'll keep thinking). Emulation Station, PS5 remote play, Epic Store, GOG Store, and more. The trouble now is trying to focus on one or two things. This week's main games are:

Castle of Illusion on the Mega Drive. I'd always heard good things about this, but never played it back in the day. It's great fun, and easy enough that I don't have to save-state scum.

The Excavation of Hob's Barrow. This might end up being one of my favourite games of the year (that was released about a decade ago). Wonderfully acted, beautifully written, suitably creepy… it's just great.

Yooka Replaylee. I've heard the first level is the best bit, but even if it's downhill from here it's earned the 17 quid I paid for it. A lovely homage to Rare's N64 era. Plus it has a snake called Trowzer. At what point does innuendo become actual smut?

Bioshock Infinite. I think this got a bit of a raw deal when it first launched. It's not as clever as Bioshock, but it's still got more about it than most other FPS games. And the shooty shooty bits are a lot more enjoyable than the original game.

Want
More time to play Lenny.

Bin
Gaming devices that aren't Lenny.

Cf1c7bf09e13106bad5e8e610f6d7bdb?s=156&d=identicon

cavalcade

I think my issue with Bioshock Infinite is, while on the surface it's very similar to a modern shooter, a lot of the small incremental improvements in those games which have crept in since 2013 are quite apparent. It's very clunky mechanically, even if the traversal mechanic is quite fun. Also, I do think the storytelling is a bit laboured and tired. We were three games in and I spent a lot of it going YES I GET IT.

I won't tell you what my nickname for the Claw is, but it's also 4 letters and starts with c.

Play
Zelda BOTW: I don't think I've ever got as far as I have this time around. I remember really enjoying it on the WiiU, but it not really capturing me much. I remain constantly surprised at how little handholding there is, and how the game trusts you to just get on with stuff. On more than one occasion I've clearly solved a game puzzle in a way the devs might've predicted, but it felt like I'd come up with a clever solution to something. I think Cyberpunk is also good for this sort of thing. But I also think, unlike Cyberpunk, what an absolute breath (lol) of fresh air to not just have a map strewn with icons and THINGS TO DO SO I DON'T GET BORED. Zelda is quite sparse, but that makes it a lot more enjoyable. Finding something tucked away is a pleasure, not a constant stream of collectables and rewards, Assassin's Creed style. It also feels big, but not in an overwhelming way - because it cleverly localises tasks and puzzle structure. Yeah, I am enjoying it a lot.

Mario Kart: World. I think if you'd asked me if this was an alltimer after a few days of play I'd have given it a strong meh/10. It looks lovely, it plays well, and I really didn't mind it as a little break between other games. Then I got the online pass, and then I started playing the Elimination mode online. Now this game makes sense. What an absolute riot. I haven't had this much fun in an arcade combat racer since Blur. And it is very like Blur. Huge amount of things on track, and complete emergent chaos, punctuated by the thrill of hitting a gate just before the cut off. I haven't won yet, as some people are crazy good, but hitting the top 5 felt like an absolute adrenalin rush. And what is quite clever is as the pack thins, the final rounds are less about items and more about driving. It has a perfect little storytelling arc.

I'm also finishing up Detroit (which isn't that bad, and I've quite enjoyed), Crossworlds (which I really like, but I have to admit isn't drawing me in as much as MKW, which is a surprise), and also a bit of Puzzle Quest. Which is good, but the computer opponents cheat like crazy.

Want
The new Fire Emblem and I guess I'd like to give Splatoon another go when Raiders is out. As I have the online pass now, I have very few games to use it with. I remember quite liking Splatoon, but that's about it. A fairly chill online game might be just the ticket.

Bin
GTAVI is also a no from me, until we get some info one whether Rockstar have worked out how to tell a story in a videogame and with non-odious characters to boot. I also won't be touching it at 30fps, or buying a PS5 Pro, so at best it'll be a PC purchase.

Also, I managed to bin a mole I've had on my waistband for about 35 years. As I'm 50 this year, I finally thought, "this is really irritating, especially when I run, I wonder how much it would cost to get it chopped off?". 200 fucking euros. I always assumed it would be like 5k or something. So that was good, even if the doctor was a bit like a Simpsons character (slightly manic, with "degrees" from African nations I hadn't heard of). Added to that, and after 2 years of desk sitting and slowly getting fatter and fatter, I've also managed to lose almost a stone this month as part of a total life shakeup. The hope being I can move into my 50s slimmer and moleless…

F60433f12a9c38826ca43202f7366da8?s=156&d=identicon

Garwoofoo

Play

Final Fantasy XIV which has been completely dominating my gaming time. I'm only a little way into Heavensward, the first expansion, so still an enormously long way to go, but there's already so much to do and see that I'm finding it hard to put down. It's stood the test of time brilliantly too, it's had just enough in the way of graphical updates to ensure it still looks current while also being exactly how you remember it, and they've managed to keep pretty much all of the content current so you don't have that thing you get with WoW where they're always trying to funnel you to the latest expansion OR the thing you get in LOTRO where the starter areas are completely dead. It's just a marvel of game design really and I'm not surprised it is (apparently) propping up the whole of Square Enix with the money it brings in.

Star Fox - I have however managed to find the time to have a quick blast on this and it's really nice actually. It IS basically the N64 game with added shinies but it stands up really well and I love, love, love the taxidermied animals approach they've used for all the cut scenes, they never fail to make me smile. I need to devote some proper time to this though because it is at heart a score attack game and the occasional quick game doesn't really show up its strengths in that way.

Want

Also looking forward to the new Fire Emblem but not a huge amount other than that.

Bin

Count me out for GTA6 too, really not my thing and it's going to dominate everything for months when it lands. It feels in many ways that the wait for this game has been sustaining the entire industry for a couple of years and I'm honestly fearing a collapse once it's finally out. Certainly the prospect of £1000 next gen consoles whose only promise is "this will play GTA6 better" doesn't appeal. Not sure how we get out of this either while the AI fuckwits continue to drive up the cost of RAM and components. Ah, fun times, eh?

Mario Kart: World. I think if you'd asked me if this was an alltimer after a few days of play I'd have given it a strong meh/10. It looks lovely, it plays well, and I really didn't mind it as a little break between other games. Then I got the online pass, and then I started playing the Elimination mode online. Now this game makes sense. What an absolute riot. I haven't had this much fun in an arcade combat racer since Blur. And it is very like Blur. Huge amount of things on track, and complete emergent chaos, punctuated by the thrill of hitting a gate just before the cut off. I haven't won yet, as some people are crazy good, but hitting the top 5 felt like an absolute adrenalin rush. And what is quite clever is as the pack thins, the final rounds are less about items and more about driving. It has a perfect little storytelling arc.

Everyone loves this mode and I think it's taken Nintendo by surprise a bit. They've just added two whole new routes to it after a year which is amazing really given the open world they built and the fact they could be popping up new routes across the map on a weekly basis if they wanted to.

I like Mario Kart World too, it's different to MK8 which is all I wanted really (that game isn't going anywhere). Less emphasis on drifting, much more chaotic, and some great tracks. But it needs more content, or at least ways to see what's already in there. The fact there isn't a single Knockout route that ends in Rainbow Road is frankly just bizarre.

Ebe71aac853092062596ff1844b992fc?s=156&d=identicon

Alastor

Play

Odin sphere: Leifthrasir - So far I think I prefer this game's flow to Muramasa, and while the combat is slower and incredibly similar it really does feel more impactful, in terms of actual choices and also in the feeling of it, hoping the other character POVs are also more distinct like the Muramasa DLC and not too similar in the way Momohime/Kisuke were in that game too.

Also can I just point out that this is a remake that comes with the game it's remaking? Imagine if the Crash/Spyro remakes did that? Or Persona 3 and 4?

Maximo: Ghosts to Glory - I'm not sure why I chose this again, but on my last day of work I usually play a totally different game to before (Odin Sphere) and I brought my O2M with me and initially played God Hand, died and decided I wasn't in the mood, so I loaded up this. Only on the 3rd world now but I still think this is a good game, it's really not that especially hard as it's reputation suggests (unlike Ghosts 'n' Goblins) and it's not doing anything that will blow you away but I enjoy the relative simplicity of it.

Want

Grand Theft Auto 6 - My only hope is it's not 'No Fun Allowed (unless it's in the way we envisioned)' in the same way Red Dead Redemption 2 was, let me do things outside the scope of your predefined ideas please Rockstar, and make it fun to actually break the law again. Other than that I might not sound like it but I just know I'm going to be super excited the day before this releases, the long wait and hype seem almost impossible for any game to live up to but I feel like this is going to really impress me.

Granblue Fantasy: Ragnarock - Or whatever it's called, hoping this fills the hole that Wilds has left (I still like Wilds)

Bin
Despite wanting it since it was announced, the Steam Machine is looking/sounding like an overpriced brick now, lame. Add Sony killing of physical copies of games in there too, RAM prices going higher and higher and pricing people out of certain parts of this hobby? Thank God for emulation

Cdc9920fc5be1efeaf6bf23750ce20e9?s=156&d=identicon

JDubYes

PLAY

As well as all the arcade-y stuff I dabble in, and my continuing Picross problem…

Persona 5 Strikers - I'm still intermittently plugging away. It's a pretty good P5 sequel, and it;s implemented a lot of the Persona quirks into a Musou game very nicely, but that doesn't change the fact that I struggle a little to engage with Musou games. I need to get a good session in at some point and hope it gets its hooks back in.

Shogun Showdown - turn-based roguelite strategy, which I had "accidentally" double-dipped on, and am now slightly obsessed with. Lovely little game. My only issues are that the two versions of the game I'm playing have slightly different controls, and that I keep calling it 'Samurai Shodown', which is a very different game.

Turbo Overkill - a cyberpunk boomer shooter where you also have a chainsaw for a leg. Very good fun, even if the party piece can also render the game a little too easy at times.

Star Fox - barely dabbled, but it's lovely. Still plays great, and looks so nice.

WANT

GTAVI, at least sort of.

At some point, Stranger Than Heaven, Marvel Tokon Souls, Muremasa: Revenant Blades, The Adventures of Elliot, Final Fantasy Resonance, Persona 4: Revival and Persona 6. And the time to play them. And all the stuff I already have.

BIN

Besides the obvious, I also did not like being a little bit fat. I was running three times a week up until a year or so ago, and had gotten to the point where I was pretty lean and fast, especially for a man of my advanced years, but then injury and whatnot led to my being unable to run 5k at all anymore. I am now back on the Couch to 5k, and have a new kettlebell to throw around, which I actually quite enjoy, so progress is being made back in the right direction.

Cf1c7bf09e13106bad5e8e610f6d7bdb?s=156&d=identicon

cavalcade

Additional 2 plays:

Everybody's Golf Hotshots, Switch 2. I know it's not Clap Hanz. I know it also had awful performance at launch, but that seems cleared up now after patches (60fps woooo). And I really love it (it's also on PC and other consoles, I think?). Sometimes an Everybody's Golf and a handheld feel so right.

DK Bananza I figured why not. And, thankfully I found in the menu you can turn off the screen shake effects. After I did that, the game stopped making me want to vomit. It's really good, kinetic fun. Not sure I'm quite the target audience for it, but enjoyable all the same.

I have a young step nephew staying with us, and tonight I'm going to introduce him to multiplayer Sea of Thieves. It's going to blow his tiny little mind. I think I'll put it on Safer Seas mode though….

E7b604048a60299220f2bd35c9297d97?s=156&d=identicon

feltmonkey

I've not had a huge amount of time to play games recently. I completed Dark Souls largely in a Tesco car park.

Play
Demolition Girl
An old PS2 game about a woman in a bikini who gets zapped by aliens and turned really big. Like 50-foot tall or something, I'm not good at estimating height but she's really tall. Like, it's the first thing you'd notice about her, even before the whole bikini factor. Fortunately, her bikini grows with her to protect her modesty. All the jiggle-physics you would expect of the era are in effect.

You play as a helicopter tasked with firing syringes into the woman as she frolics about knocking over trees and demolishing buildings. For reasons that are not explained, you have to shoot the syringes into specific parts of her - her arse, breasts, ankle, back of the head - and you have secondary weapons like a radio that makes her stand still and dance. Each level is slightly different to the previous one, so you might be fighting off aliens who are trying to attack her unconscious form as she is being dangled between other helicopters. I'm not making that up. In another one you're trying to shoot an alien squid off her head - it's mind-controlling her. In possibly me favourite level you play as a tank shooting shells at the woman as she makes her way into Tokyo on her rampage. You drop plates on her head to stun her as well. The city is being evacuated and as you drive along, there are civilians fleeing in the opposite direction along the same road. These civilians are your main antagonist of the level as they get in your way, slow you down, and damage your tank as you drive over them. The handling on the tank isn't good enough to avoid them, so your only option is to shell these innocent fleeing civilians. I shelled the fuck out of them. I killed so many fleeing families, surely causing far more deaths than the huge bikini woman ever managed.

The final level is a really difficult boss fight where you have to simultaneously dodge almost unavoidable projectiles, syringe the woman, and blast a giant squid, all in a helicopter that moves agonisingly slowly. It takes five seconds to rotate 90 degrees, so it's almost impossible to do any of the three tasks, never mind all three at once. I did manage to complete it in the end, but I needed to get lucky with a run where the boss did it's more dodgeable attack more than it's two undodgeable ones. But yep, I completed Demolition Girl. It was rubbish, and deeply problematic. Most people would have been able to tell that from one look at the box art, but I'm here to confirm. No need to thank me, it's all part of the service.

Crimson Desert
My brother bought me this for my birthday, and my goodness it's quite the thing. It's unbelievable massive and complex, and yet somehow really shallow. The map is MMORPG size, with beautiful vistas and eye-candy graphics. The quests are often "go to this marker, click on this NPC, then go to this marker, then back to the NPC." The town seems to be bustling and alive, but the NPCs seem to have about five lines across the whole lot of them. Every maid makes the same weak joke about needing to do the washing. The combat at first can seem quite button-mashy, but is actually really deep, with a huge move-list like a virtua fighter-style fighting game. Mercifully, you don't even need to engage with this for the most part, and mashing is absolutely fine. The animation is spectacular whether you're mashing or actually good at the game. It's incredibly fluid, and every hit, block, or move of any kind seems to land realistically. It is like magic. The story seems intriguing but is so badly told it's immediately unclear what is going on. I'm still not sure if my guy is supposed to be dead, or having recovered from a terrible injury, or what.

The controls are busy. There are so many systems and things you can do on top of each other that every button seems to have about five different uses dependent on context or whether you're holding an object, or holding down another button. You do get used to it, but I still have incidents where I go to talk to someone and instead leap over them because of the context sensitivity. The game has one of those walking around systems where you are given too much control over your character. Your guy cannot be trusted to make his way through a crowd without ploughing into everyone. I walk into everyone all the time. I consider this a positive, though, because everyone you run into swears at you, and for some reason this is the only area where there is variety in the NPC dialogue.

I haven't seen this comparison, but the game it reminds me of is Breath of the Wild. It has the same gliding, climbing, and cooking mechanics, but a thousand other things layered on top. I haven't scratched the surface of it. It's too much - I have played 20 hours, but I don't feel ready to even consider investigating the crafting, or the fishing, or upgrading anything, or what seems to be a dynamic way of changing who controls what on the map, or the base building, or any of the other dozen confusing, poorly-explained systems. I keep seeing people saying they've spent 100 hours on the game and are still in the starter area. The game is intimidatingly huge. It seems like if this game clicks with you, you could play it exclusively for years and years. On the other hand though, I'm finding it perfect for a mindless 15-minute session of pootling about. It's a great game for pootling.

Want
GTA6. Come on guys. It's going to be amazing.
Count Binface to defeat Cunt Frogface

Bin
Political interference in the World Cup. Trump got a sent-off USA player's one-match ban "suspended" so he was able to play in a game he should have been suspended for. This is possibly the most corrupt thing that has happened in a World Cup since 1978, even though that is a crowded field. It is hugely damaging to the integrity of the game, and this is not fixed by the USA getting thrashed by Belgium in the match in question.

Ebe71aac853092062596ff1844b992fc?s=156&d=identicon

Alastor

Well with all the talk of GTA6 I decided to get back to my playthrough of GTA: San Andreas since I've beat 3 and Vice City earlier this year/late last year, I think I can at least beat it, Liberty City Stories and Vice City Stories before 6 is out, but I dunno' if I'll get to 4 and 5 with everything else coming out, but I'm hoping to.

So far San Andreas is living up to the 'the best one' that people usually bandy about for it, at least for the PS2 games, though I know people who think it's the the most fun full stop including 4 and 5, I'll just settle for 'I'm enjoying it more than Vice City' right now. The first reason for that is the music, I think I said somewhere that Vice City is the one people praise but San Andreas is probably more for me and I think that was a good call, definitely wasn't expecting Killing in the Name by Rage Against the Machine when I played it today!

Missions are yet again another step up even if sometimes they feel a little jank and unlike what I recall with Tommy Vercetti's mob boss, feel a bit like your out of place sometimes for just a dude in a street gang? I dunno, who cares they're fun when you're not following someone on a bike at high speed through a series of alleyways. The initial story doesn't grab as much as Vice City's drug bust gone wrong, but Samuel L Jackson playing the villain, and playing it well makes me super invested to see what he does next.

As with the last two games I'll try not to mess about in the open world much as I have to crack on but it's kind of hard when there's stuff like gang wars and learning new combat styles and slowly levelling up your skills in almost everything by just doing stuff like it was Morrowind. I am not as familiar with the map as I was in Vice City yet and maybe I never will be, but I think it's a much more interesting place to be, in particular the gang warfare thing that's been a thing since 3 (maybe even the very first GTA?) feels particularly relevant here, to the point that I enjoy being able to recruit 3 gang members to come with me as back up as sometimes you do find yourself in the wrong neighbourhood!