Garwoofoo
Play
Starfield. I've come to realise that the key to Starfield is suspension of disbelief. You have to work at getting engrossed in its fiction, in the way we used to have to do before games became so slick, so modern. So you need to truly believe that Starfield is presenting you with a limitless galaxy, rather than a bunch of boxy areas separated by loading screens. You need to convince yourself that NPCs have rich inner lives, and are not in fact just standing in one spot waiting for you to come along. You need to believe that a devastating attack on New Atlantis is not in fact one room full of burning crates and half a dozen characters running around in panic. If you can do that: this is a great game.
Quake. I mentioned this word once in another thread and immediately summoned Dok from whatever plane he currently resides, which was actually pretty bloody impressive as well as slightly terrifying. Anyway, while he's almost certainly right and this game will always be designed around mouse and keyboard controls, I maintain it's still surprisingly fun on Xbox and holds up way better than I thought it would. Also, it's a lot more like Doom than I remember, which seems obvious when you think about it but still came as a bit of a surprise.
Cocoon. Weird, wordless little puzzle game that's got some clever design and keeps prodding you forward. I like it a lot.
Want
Upcoming Game Pass delights include Cities Skylines 2, Persona 5 Tactica and Like a Dragon: Gaiden. I'm up for all three of those.
Starfield is giving me the urge to play Cyberpunk at last, I've avoided it for years due to the state it launched in but it does genuinely sound like they've turned it around now.
I feel like I should be looking forward to Assassin's Creed: Mirage more than I am, everything I've seen about it just screams "AC1 remake". I'll wait for reviews this week I guess.
Bin
Nothing really that I can think of at the moment.