Your Games Completed of 2019

Started by martTM
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martTM

Bioshock definitely counts, it's shit too.

Doesn't count as an auteur game though, shit or not.

Who did Rez and Lumines? They were both great.

Fumito Ueda managed two great games out of three.

Yeah, that's a good shout. Also: the guy who did Katamari Damacy, he's not really dropped the ball yet (though his stuff is plain weird).

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Garwoofoo

Tetsuya Mizuguchi did Rez and Lumines, as well as both Space Channel 5 games, Meteos, Child of Eden and Tetris Effect. An absolute legend.

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Brian Bloodaxe

Also Every Extend Extra or EEEE or something. It was almost amazing, a 2D shooter where your only attack is to self destruct.

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martTM

JANUARY
Starlink: Battle For Atlas
The Spectrum Retreat
A Rubik's Cube
Sleeping Dogs: Definitive Edition

FEBRUARY
Guacamelee 2
Rogue Aces
The Gardens Between

MARCH
Gris
Return of the Obra Dinn
Danganronpa V3: Killing Harmony
GODS Remastered

APRIL
Pode
Yoshi's Crafted World

MAY
Pool Panic
Forgotten Anne
Splatoon 2 (main single player campaign)
Shakedown Miami
Retro City Rampage
Layton Mysteries: Katrielle and the Millionaires' Conspiracy
Gato Roboto - I guess it's cheap for a reason, it's very short. Managed to see the credits in just over two hours, but thoroughly enjoyed my time with it. Pretty straightforward Metroidvania with some decent action, but I didn't feel pressed very much throughout the journey… I managed to find all the cartridges and get all the power-ups without too much trouble. Slight annoyance at how I only got 97% complete (despite finding everything!) and how the game doesn't let you go back once you've finished it OR duplicate a save file, meaning you have to start over completely to try again. But it's short enough, so I'll probably do it at some point.

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martTM

JANUARY
Starlink: Battle For Atlas
The Spectrum Retreat
A Rubik's Cube
Sleeping Dogs: Definitive Edition

FEBRUARY
Guacamelee 2
Rogue Aces
The Gardens Between

MARCH
Gris
Return of the Obra Dinn
Danganronpa V3: Killing Harmony
GODS Remastered

APRIL
Pode
Yoshi's Crafted World

MAY
Pool Panic
Forgotten Anne
Splatoon 2 (main single player campaign)
Shakedown Miami
Retro City Rampage
Layton Mysteries: Katrielle and the Millionaires' Conspiracy

JUNE
Senran Kagura: Bon Appetit! - Oh, shush, don't judge. I was two trophies away from the Platinum, having owned it for what feels like forever, so I powered through and had to grind out 200 songs to get it. Ugh. A fairly good rhythm action title ruined by boobs. Too many boobs. Platinum, deleted, never again.

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Garwoofoo

Halo 3: ODST - courtesy of the Master Chief Collection, which is now pretty splendid, although admittedly it bloody well should be given that they've spent literally the entire generation patching it.

Anyway, I really quite enjoyed this, though I did struggle to get into it initially. I never really managed to follow the story, and could never quite remember which of your identikit team of invincible action figures was who, but at heart it's still Halo, with that absolutely solid core gameplay loop, and as such it's pretty good fun. Once I realised that the linking night-time city streets sections could be - if not stealthed through, exactly, but certainly played evasively - I adjusted to the rhythm of the game, and the flashbacks are satisfyingly varied, a Greatest Hits of the series if you like. It adds up to an enjoyable if slightly inconsequential entry into the series.

So I've now played all the Bungie Halo games I guess, they're all good if ultimately a little samey. I'm intrigued now to see where 343 took the series and I'm going to go play Halo 4 sooner rather than later. Not straight away though, I guess if I'm doing Xbox stuff and I've done Forza and Halo then it's time to tackle Gears of War…

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Ninchilla

I liked Halo 4 okay, I think, but Reach is still the highlight of the series for my money; almost certainly gong to grab it when it hits PC.

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Garwoofoo

Interestingly I noticed that I had a Halo 2 playthrough that I'd abandoned a couple of years ago at 11 missions completed out of 15; thought I might as well jump back in and finish it off. It's so much more annoying than ODST. Shields deplete quicker and replenish slower, enemies rush you from all sides, there are plasma grenades everywhere and the checkpointing is terrible. So I guess maybe the games aren't as similar as they seem in my mind.

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Ninchilla

Halo 2 is fucking awful. It's a muddy mess, and has the second-worst level design of any game I've ever played.

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Garwoofoo

Slay the Spire - completing it with one character rolls the credits, so I'm claiming it as a completion even if it feels like I've barely scratched the surface so far. I did it with a shiv-heavy Silent build, quite different to my usual poison approach, and it was very successful - I knew by halfway through Act 2 that it was my best run so far. Now I've unlocked Ascension mode, 20 escalating levels of difficulty, plus of course I need to do it with the other two characters. Such an incredible game, it really is.

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JDubYes

Mario Golf World Tour
Red Dead Redemption 2
Titanfall 2
God of War
Yoku’s Island Express
Dishonored: The Knife of Dunwall
Dishonored: The Brigmore Witches
Spider-Man: City Never Sleeps
The Vanishing of Ethan Carter

Bloodstained: Curse of the Moon

I've been slacking, apparently. Probably something to do with Slay the Spire, and also the iPad purchase rekindling my love of comics (Comixology sales are going to ruin me). The release of Bloodstained: Ritual of the Night, the Metroidvania (or Igavania, or you're so inclined) that this is serving as a kind of faux-retro prequel to, finally prompted to play this though, months after picking it up for a few quid.

It was actually pretty good, too. Actually convincing as a NES-era game, not just because of the retro stylings, but also as it's quite tricky, and can be finished in a sitting. Anyone who loves old Castlevania games could play this and almost believe it was a lost classic from 25 years ago, and I really enjoyed it.

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martTM

JANUARY
Starlink: Battle For Atlas
The Spectrum Retreat
A Rubik's Cube
Sleeping Dogs: Definitive Edition

FEBRUARY
Guacamelee 2
Rogue Aces
The Gardens Between

MARCH
Gris
Return of the Obra Dinn
Danganronpa V3: Killing Harmony
GODS Remastered

APRIL
Pode
Yoshi's Crafted World

MAY
Pool Panic
Forgotten Anne
Splatoon 2 (main single player campaign)
Shakedown Miami
Retro City Rampage
Layton Mysteries: Katrielle and the Millionaires' Conspiracy

JUNE
Senran Kagura: Bon Appetit!
Cadence of Hyrule: Crypt of the Necrodancer featuring The Legend of Zelda - What a lovely, lovely game. Definitely a step up from Crypt of the Necrodancer, and the soundtrack is great. Really enjoyed it, will probably go back through it on the higher difficulty (well, permadeath) at some point. Can understand why a lot of folk have balked at the price - it's an indie game, it should be virtually free or I won't buy it, etc etc - but I definitely think it was worth every penny.

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Garwoofoo

Halo 2 Anniversary: As I mentioned above, I went back to a partially-completed playthrough in order to finish this; I only had the final four levels to go and it was a joyless, unrelenting slog from start to finish. The back half of Halo 2 is simply unbalanced - I know development was rushed and the developers always said they didn't have time to polish the game properly and this is where it shows. Brutes - never the best of Halo's enemies at any time - are horrendous bullet sponges, every time you step into a room everyone pinpoints you with unerring accuracy, and the levels of grenade spam are off the charts. It took me a few hours of teeth-grinding "die/repeat/die/repeat" to get through it (not even on Legendary, on Heroic) and I never want to see these levels again.

Curiously, when I was done I went back to one of the earlier levels to pick up an achievement that should have popped but never did, and it was fine. So I guess they did manage to balance the first half of the game, then just threw everything into the mix for the finale and hoped for the best.

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cavalcade

That's my abiding memory of Halo 2. First half, great. Second half (also on Heroic) a nightmare I never wanted to repeat.

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Alastor

Got the new Samurai Shodown. This is a different fighting game to what you are used to, it's slower and there's barely any combos, you can take off like 70% of someone's health in a single attack if you make the right read. If you feel modern fighting games are too fast or execution heavy you might like this, where life or death can come from a single decision.

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Garwoofoo

Life is Strange: Before the Storm: AKA the return of everyone's favourite emo teenage girl simulator. I'll confess that - despite liking the original Life is Strange - I was expecting this to be a disappointment. Everything about it screams cash-in: it's a prequel, half the environments and characters are recycled straight from the main game, it hasn't even got the same voice actor for the main character. More fool me: it's brilliant. It's pacier and better written than the main game, it's better for omitting all the supernatural bullshit, and teenage rebel Chloe is a far more engaging character to play as than sad sack Max.

Initially there's simple pleasure in just being as rude as possible to everybody, and writing rude graffiti on stuff, but as it goes on the plot really builds and actually the characterisation in this is leaps and bounds ahead of the original. Chloe here is a couple of years younger than before and they've really nailed that awkward teenage period as she tries to assert her rebellious nature despite childhood memories and impulses constantly breaking in. And it complements the original Life is Strange in ways that prequels rarely do: the events here make the main game seem even more sad than before, but also knowing where the story ultimately goes enhances this prequel too. There's not much actual game here - like the Telltale games that clearly inspired it, it's essentially a walking sim with dialogue trees - but if, like me, you've played the original and steered clear of this one, get on it, it's great.

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JDubYes

Mario Golf World Tour
Red Dead Redemption 2
Titanfall 2
God of War
Yoku’s Island Express
Dishonored: The Knife of Dunwall
Dishonored: The Brigmore Witches
Spider-Man: City Never Sleeps
The Vanishing of Ethan Carter
Bloodstained: Curse of the Moon
Hellblade: Senua's Sacrifice

A hard one to review, this.

It's good, certainly, and an impressive achievement for a small team, technically proficient as it is. It's fantastically immersive at times, the atmosphere at times borderline oppressive, to the point where it's considerably closer to a horror game than I had imagined going in. The voice-acting is laden with remarkably committed performances, and it's obviously a labour of love.for everyone involved.

There's something just not quite right about it though.

It's closer to a walking simulator for large parts than I had expected, and any third-person game historically has needed to carefully balance the action/puzzle/storytelling elements of games, because the latter seems much less suited to the perspective than the others do (remember the bits in Gears with the walkie-talkies?).

The counter to that in this instance is that the story elements are the only bits of this game there doesn't feel like there's probably a bit too much of; the puzzle types, while generally quite clever, get at least one run out too many each, and the combat is visceral and entertaining, but lacks depth from the start, being even more obviously rock-paper-scissors than most games of this ilk, and also doesn't really evolve as the story progresses.

As a whole though, especially seeing as it's effectively a "budget" title, it was really rather good, despite some of those minor shortcomings and pacing issues. In fact, it's a testament to how well the team working on it did that I'm basically judging it by AAA standards, and I'm glad I finally got around to it.

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Mr Party Hat

Pokemon Let's Go
Shadow of the Tomb Raider
Yoku's Island Express
Yakuza 0
AstroBot
Crackdown 3
Ni No Kuni 2
Spiderman
Mario Rabbids: Kingdom Battle
What Remains of Edith Finch
Halo 5
Far Cry 5
Red Dead Redemption 2
Inside – Welp, that was definitely something. Beautiful, terrifying, unique, even laugh-out-loud funny at times. And that last 20 minutes. Jesus Christ.

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martTM

JANUARY
Starlink: Battle For Atlas
The Spectrum Retreat
A Rubik's Cube
Sleeping Dogs: Definitive Edition

FEBRUARY
Guacamelee 2
Rogue Aces
The Gardens Between

MARCH
Gris
Return of the Obra Dinn
Danganronpa V3: Killing Harmony
GODS Remastered

APRIL
Pode
Yoshi's Crafted World

MAY
Pool Panic
Forgotten Anne
Splatoon 2 (main single player campaign)
Shakedown Miami
Retro City Rampage
Layton Mysteries: Katrielle and the Millionaires' Conspiracy

JUNE
Senran Kagura: Bon Appetit!
Cadence of Hyrule: Crypt of the Necrodancer featuring The Legend of Zelda

JULY
The Aquatic Adventure of the Last Human - Well, that was short. Tough, but short. Fine for what it is, but someone needs a few lessons in level design… hiding hidden passages in walls so that the only way to find them is by rubbing yourself along every wall until you pass through something isn't very good at all.
Yono and the Celestial Elephants - What a weird game. On one hand, the gameplay and puzzles are ridiculously rudimentary so, combined with the cute visual style, it looks like a kids game. On the other, there's a shittonne of seriously-written lore (you can optionally collect letters which are used by the Loremaster to fill in loads of text, all of which is really dull) and the subject matter is totally grown up. Preventing a robot uprising against the queen that can lead to bloodshed, being arrested for treason against the crown, kidnapping, an executioner with a massive axe trying to cut off your head (!) and then it all just… well, stops. You get to the Elephant realm, the celestial elephant basically goes 'Don't worry, you're a child elephant, all the humans will die anyway' and it tells you to go play. That's it. What a weird, unfocused experience. Ugh.

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Smellavision

Just finished Breath of the Wild. Enjoyable end boss fight, in that all the attacks had been the attacks of the other Ganon fights. I nearly used all my meals and potions just getting through the castle, so had been about to warp back out and make a load more, when I thought I’d give it just one go.

I ended up surviving the battle chowing down on my apples and Berries as I got through all my potions.

Nice credit scenes.

I’ve restarted on Master Mode - which I think may have been a mistake!

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martTM

JANUARY
Starlink: Battle For Atlas
The Spectrum Retreat
A Rubik's Cube
Sleeping Dogs: Definitive Edition

FEBRUARY
Guacamelee 2
Rogue Aces
The Gardens Between

MARCH
Gris
Return of the Obra Dinn
Danganronpa V3: Killing Harmony
GODS Remastered

APRIL
Pode
Yoshi's Crafted World

MAY
Pool Panic
Forgotten Anne
Splatoon 2 (main single player campaign)
Shakedown Miami
Retro City Rampage
Layton Mysteries: Katrielle and the Millionaires' Conspiracy

JUNE
Senran Kagura: Bon Appetit!
Cadence of Hyrule: Crypt of the Necrodancer featuring The Legend of Zelda

JULY
The Aquatic Adventure of the Last Human
Yono and the Celestial Elephants
Super Lucky's Tale - Well, that was definitely a game I've completed this year. The final area and boss fight can get to fuck, because they're awful; it's like they ran out of ideas and just rushed the finish. As first games from Game Pass go, I picked the wrong one. And they've got the gall to show an on-screen counter for clovers collected, but neglect to mention 19 of them are paid DLC! Deleted, never again.

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martTM

It starts off okay, but it's just a little too fiddly and not quite solid enough in places to rival something like Banjo or Mario. By the end, it's run out of ideas and halfway through the last area, it suddenly introduces the main villain in a 'Oh, he's here now' way that smacks of them rushing everything. Give it a go anyway, see what you think, but by the end I was literally shouting 'THIS GAME, THIS FUCKING GAME' during the last boss fight.

Conversely, Void Bastards (which I've moved onto) is lovely. But I know you hate roguelikes, so… well.

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Garwoofoo

I’ve played a bit of Void Bastards; it’s fun, and very funny, but like most roguelikes I’m finding it hard to make much progress. I just start, die, repeat.

Still, Slay the Spire is technically a roguelike and I’m totally hooked on that, so I guess I’m not entirely averse to the genre.

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Garwoofoo

Assassin’s Creed Odyssey: 100% - at last - for now. That’s the Platinum as well as all the trophies on all six major pieces of DLC and all the Lost Stories of Greece quests (the last of which only came out yesterday). 138 hours on the clock.

I wouldn’t put it past them to add even more stuff, but for now I’m enjoying that nice 100% figure on my trophy page.

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Garwoofoo

Shadow of the Tomb Raider - nothing to add really over and above what I posted in the PWB thread yesterday, it's a solid 7/10 game with 10/10 graphics where the best bits are the optional tombs and general jungle japes rather than the convoluted main plot. Still thoroughly enjoyed it though, and happily I've timed my playthough to coincide with the last day of a sale on the Season Pass - £12.49 for a whole bunch of additional tombs seems like a bargain so I'll be Tomb Raiding for a while yet.

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Alastor

Great game and as much as I want to, I couldn't do another 40-50 hour playthrough again, I hear the routes get really different but the first half will always be essentially the same but with different units (so there's that).

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martTM

I hear the routes get really different

Ohhhhh yes.

but the first half will always be essentially the same but with different units (so there's that).

Kind of, but still different. :smile:

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JDubYes

Mario Golf World Tour
Red Dead Redemption 2
Titanfall 2
God of War
Yoku’s Island Express
Dishonored: The Knife of Dunwall
Dishonored: The Brigmore Witches
Spider-Man: City Never Sleeps
The Vanishing of Ethan Carter
Bloodstained: Curse of the Moon
Hellblade: Senua's Sacrifice

Holedown
Spaceplan
Borderlands 2

Two (very good) iOS games and a game I only "technically" completed, on the basis that I started a new level 30 Maya with only the last mission to finish, having burned out on/gotten bored with playing Zer0 to about level 29 and 80% of the way through the story; it's probably Destiny's fault, but to me it feels like Borderlands games take too long to satisfyingly empower you, and the grind had worn me down.

I think Borderlands is something that should really appeal to me more than it actually does, at least in theory. I've pretty much gone off FPS's though, and I'm unwilling to put in the amount of time required to get the most out of this when I'm still also intermittently playing (what I consider) a more satisfying loot-based game in Diablo 3, and have other games that I would rather be playing besides.

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martTM

JANUARY
Starlink: Battle For Atlas
The Spectrum Retreat
A Rubik's Cube
Sleeping Dogs: Definitive Edition

FEBRUARY
Guacamelee 2
Rogue Aces
The Gardens Between

MARCH
Gris
Return of the Obra Dinn
Danganronpa V3: Killing Harmony
GODS Remastered

APRIL
Pode
Yoshi's Crafted World

MAY
Pool Panic
Forgotten Anne
Splatoon 2 (main single player campaign)
Shakedown Miami
Retro City Rampage
Layton's Mystery Journey: Katrielle and the Millionaires' Conspiracy

JUNE
Senran Kagura: Bon Appetit!
Cadence of Hyrule: Crypt of the Necrodancer featuring The Legend of Zelda

JULY
Super Lucky's Tale

AUGUST
Nada (really?! Wow)

SEPTEMBER
Tap! Dig! MyMuseum - Stupid little fossil hunting mobile game that got its claws into me. Got all the dinosaurs for now, but I'm sure it'll update with more in the future. Counting it as done though, since I saw the end bit.
Creature in the Well - Really enjoyed this, though a couple of bits sucked the fun out of it for a while (one boss fight that's a real pain in the arse and a horrid 'Oh, here's a door in the tutorial you need to come back to, except you can't so you'll have to start over' bit of level design). Clever mix of Breakout (it's not pinball, despite what all the reviews say) and action-adventure. Worth grabbing on Game Pass though to see if it's your bag.

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Garwoofoo

Yakuza Kiwami - not a patch on the incredible Yakuza Zero, and the best bits have clearly all been added in the remake rather than coming from the original PS2 title, but still a hugely enjoyable game with a surprisingly engaging storyline and some very entertaining diversions and side-activities. Very much looking forward to pressing on with the better titles now.

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Garwoofoo

Shantae: Half-Genie Hero - a mildly diverting but ultimately mediocre platformer, with a nice graphical style but very little content. It's got very light Metroidvania trappings - you can go back to early levels with abilities you gain later in the game to find various secrets - but there's no actual exploration as you simply pick the levels you want from a menu, and as there are only six levels in the game it makes for an experience that's both very short and extremely repetitive.

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JDubYes

Mario Golf World Tour
Red Dead Redemption 2
Titanfall 2
God of War
Yoku’s Island Express
Dishonored: The Knife of Dunwall
Dishonored: The Brigmore Witches
Spider-Man: City Never Sleeps
The Vanishing of Ethan Carter
Bloodstained: Curse of the Moon
Hellblade: Senua's Sacrifice
Holedown
Spaceplan

Dust: An Elysian Tale - I'm pretty sure this must've been a PS+ freebie, as I don't actually remember paying for it. I did quite enjoy it, despite a few issues, with the primary one being that the combat, while fun, was also largely devoid of challenge; I kept on somehow finding equipment that seemed too strong for the stage of the game I was at, and the main ranged attack was far too easy to spam, either to stunlock half the enemies on screen, or to artificially inflate your combos (which bumps your XP gains, which means you're even more overpowered, and so on…).

Still, it has a relatively unique feel (the only think I can remember playing that felt particularly similar is Odin Sphere), and a surprising amount of character is displayed by a cast of characters and voice actors that initially seem generic and/or pretty annoying, but that actually get a few good lines, some better-than-expected character development, and even a few amusing knocks on the fourth-wall.

(I've also taken Borderlands 2 off the list, because I decided to persevere so I could at least unlock a capstone on one of Zer0's skill trees, and all of a sudden it's fun/not shit, so I'm actually having some fun, and will try and complete it "properly".)

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martTM

JANUARY
Starlink: Battle For Atlas
The Spectrum Retreat
A Rubik's Cube
Sleeping Dogs: Definitive Edition

FEBRUARY
Guacamelee 2
Rogue Aces
The Gardens Between

MARCH
Gris
Return of the Obra Dinn
Danganronpa V3: Killing Harmony
GODS Remastered

APRIL
Pode
Yoshi's Crafted World

MAY
Pool Panic
Forgotten Anne
Splatoon 2 (main single player campaign)
Shakedown Miami
Retro City Rampage
Layton's Mystery Journey: Katrielle and the Millionaires' Conspiracy

JUNE
Senran Kagura: Bon Appetit!
Cadence of Hyrule: Crypt of the Necrodancer featuring The Legend of Zelda

JULY
Super Lucky's Tale

AUGUST
Nada (really?! Wow)

SEPTEMBER
Tap! Dig! MyMuseum
Creature in the Well
Mortal Kombat 11 - I love Mortal Kombat and I love this. Easily the most refined and tightest version so far, even though it's still a super-stiff and western fighting game. Got all the trophies now though, which took a while, so I doubt I'll be returning to it since I don't play online.

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Garwoofoo

Untitled Goose Game - going to be a bit contrary here and say I was underwhelmed by this. In its defence, it's an original concept, it's graphically striking and has one of the best interactive soundtracks I've heard (gentle tinkling piano rising to a demented crescendo every time shit kicks off). But most of the puzzles are pretty simplistic and solved by simple trial and error; and too many of them revolve around dropping an item somewhere to distract someone so you can steal something from somewhere else. Unless you find a goose stealing something and running away with it endlessly hilarious, you'll probably not find yourself laughing at this as much as the trailers suggested. And it's very, very short - only four main areas, the first of which has been thoroughly spoiled by previews - so just as it's getting going, the credits are rolling. At eighteen quid it's a bit of a piss-take.

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aniki

I've just finished it and I thought it was great. Perfect length – much longer and it would have outstayed its welcome given the limitations of your interaction with the environment and NPCs. I was giggling pretty frequently, first when I thought of a solution, and again when I pulled it off.

If nothing else, I'm happy to support an original game from a small, independent studio. I've had much less fun with much more expensive games from much bigger studios.

And our three year old can play it by himself without me having to worry about complicated objectives confusing him, difficult controls frustrating him, or his only interactions being at the barrel of a gun.

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martTM

Agreed with all that, though I can appreciate Gar's argument. Haven't finished it myself yet, but have thoroughly enjoyed what I've played so far. Elsewhere though…

JANUARY
Starlink: Battle For Atlas
The Spectrum Retreat
A Rubik's Cube
Sleeping Dogs: Definitive Edition

FEBRUARY
Guacamelee 2
Rogue Aces
The Gardens Between

MARCH
Gris
Return of the Obra Dinn
Danganronpa V3: Killing Harmony
GODS Remastered

APRIL
Pode
Yoshi's Crafted World

MAY
Pool Panic
Forgotten Anne
Splatoon 2 (main single player campaign)
Shakedown Miami
Retro City Rampage
Layton's Mystery Journey: Katrielle and the Millionaires' Conspiracy

JUNE
Senran Kagura: Bon Appetit!
Cadence of Hyrule: Crypt of the Necrodancer featuring The Legend of Zelda

JULY
Super Lucky's Tale

AUGUST
Nada (really?! Wow)

SEPTEMBER
Tap! Dig! MyMuseum
Creature in the Well
Mortal Kombat 11
Sayonara Wild Hearts - Had doubts early on because of the loose controls and too-small hitboxes on the collectibles, but am now totally hooked on trying to max out what is essentially a score attack game in fancy hipster clothes. Come for the pop album gameplay, stay for the gold medals and deliberately confusing riddles hiding secret challenges. Finished it quickly, hence it going on the list, but I'm not done just yet.

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aniki

I finished Sayonara Wild Hearts this morning, and I'm just not convinced by it. The visuals and soundtrack are spectacular, and when the gameplay clicks with them it's a truly staggering experience.

But I'm not sure it's fun. The level design is far too twitchy, without controls tight enough to effectively react to what's happening. When I hit obstacles, it was because the momentum of a previous move was too much to overcome in time. I'd also have preferred to lose points but keep the flow of the level (and more importantly, the music) going if I hit something, rather than resetting a few bars.

I feel like it expects you to replay levels over and over and over, memorising the optimal path for collectibles, but it's just not satisfying enough to tempt me.

I also didn't like how all the levels were separated out – Rez did the same, of course, but its stages were much longer; when they only last a couple of minutes, dropping back to a menu every time really broke up the flow of the "story".

It's the kind of game I'd be happy to watch someone better than me playing, but I can't see myself revisiting it except to show people.

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aniki

Oh, I also finished Trails of Cold Steel a few days ago and… well, that was kind of annoying.

It crammed about ten hours' worth of story and character development, introduced an almost-entirely new battle mechanic, and dropped a plot twist so monumentally dumb (about a character I didn't have enough emotionally invested in to even be surprised) all the last 20 minutes – after about 45 hours of glacial exposition.

So of course I've bought the sequel. The battle system is pretty fun, and hopefully now that it's got its prequel cards on the table there'll be more plot to go around. The setup is already more interesting and it's moving at a much brisker pace than the first one, so I've got my fingers crossed.

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martTM

I feel like it expects you to replay levels over and over and over, memorising the optimal path for collectibles, but it's just not satisfying enough to tempt me.

That's exactly what it expects. I'm just a glutton for trophies, I think I concur with you about it not necessarily being fun (once I have gold in a level, I've got no incentive to go back to it again).

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Garwoofoo

Another one here for Sayonara Wild Hearts, a game so finely attuned to my tastes that they might as well have used my face as the icon for the game on the dashboard. I absolutely loved this and immediately want to play through it again, just to experience it, and I can see it occupying a fair amount of time as I try to get all the golds. It's kind of a halfway house between Rez and Tetris Effect and I love it. Curious how this, another very short game, feels like money well spent whereas Underwhelming Goose Game left me cold.

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martTM

I got the Platinum last night, so I'm done with it now. Agreed with aniki that constant replaying isn't necessarily fun, but equally I did very much enjoy the experience in the same way Gar has.

Music track highlights? Inside > Mine > Sayonara Wild Hearts > Begin Again. In that order. :smile:

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Brian Bloodaxe

Somehow the existence of Sayanora Wild Hearts had completely passed me by. I just watched the launch trailer and now I think I might go home and buy it.

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Brian Bloodaxe

My switch controller is now so fucked that I can barely browse the shop. Think I might need to get it fixed/replaced.

So there's nothing about controller drift on the Nintendo Support site, I've tweeted NintendoUK but after twelve minutes have had no response.

I demand immediate resolution of the problem I've been ignoring for two months!

Why is there never a Nintendo employee around when you need one.