Mario Golf World Tour
Red Dead Redemption 2
Titanfall 2
God of War
Yoku’s Island Express
Dishonored: The Knife of Dunwall
Dishonored: The Brigmore Witches
Spider-Man: City Never Sleeps
The Vanishing of Ethan Carter
Bloodstained: Curse of the Moon
Hellblade: Senua's Sacrifice
A hard one to review, this.
It's good, certainly, and an impressive achievement for a small team, technically proficient as it is. It's fantastically immersive at times, the atmosphere at times borderline oppressive, to the point where it's considerably closer to a horror game than I had imagined going in. The voice-acting is laden with remarkably committed performances, and it's obviously a labour of love.for everyone involved.
There's something just not quite right about it though.
It's closer to a walking simulator for large parts than I had expected, and any third-person game historically has needed to carefully balance the action/puzzle/storytelling elements of games, because the latter seems much less suited to the perspective than the others do (remember the bits in Gears with the walkie-talkies?).
The counter to that in this instance is that the story elements are the only bits of this game there doesn't feel like there's probably a bit too much of; the puzzle types, while generally quite clever, get at least one run out too many each, and the combat is visceral and entertaining, but lacks depth from the start, being even more obviously rock-paper-scissors than most games of this ilk, and also doesn't really evolve as the story progresses.
As a whole though, especially seeing as it's effectively a "budget" title, it was really rather good, despite some of those minor shortcomings and pacing issues. In fact, it's a testament to how well the team working on it did that I'm basically judging it by AAA standards, and I'm glad I finally got around to it.